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Research Archives - Page 2 of 3 - Humanizing Digital Work

Creativity, Learning and Technology: Opportunities, Challenges and New Horizons

This special edition is dedicated to the complex relationship between creativity, learning, and technology. In the present editorial, we consider this complexity in light of the papers included in this special issue, by summarizing their main ideas and connecting them to bigger questions surrounding the impact of technology on creativity and learning. Some of the […]

How to foster innovation and small firm growth in technological turbulence?

The main objective of the paper is to address the question of how to foster innovation and small firm growth under different levels of technological turbulence. Specifically, the paper examines the relationship among risk-taking, arising from different levels of technological turbulence, flow experience, innovation and small firm growth (i.e. market share and ROI growth). The […]

Humanizing Digital Mental Health through Social Media

As the lives of young people expand further into digital spaces, our understandings of their expressions and language on social media become more consequential for providing individualized and applicable mental health resources. This holds true for young people exposed to high rates of community violence who may also lack access to health resources offline. Social […]

How did industrial revolutions change the nature of organization design evolutionary across different levels of analysis?

Technological development creates technological imperative for organisations. The most recent is dedicated to digital technologies with a strong influence on the way of managing and organising. To gain a better understanding of the latest business practice, the authors use a multilevel perspective and apply the historical analysis method. Specifically, this chapter explores organisational design (OD) […]

Talent management: context matters

There is little doubt that the attraction, development, and retention of talent are nowadays one of the most critical challenges faced by companies worldwide. Despite the increasing scholarly attention during the last years many questions remain, particularly, those related to how (and why) talent management (TM) is conceived, implemented and developed within organizations, not to […]

How can we implement highly creative idea?

In two studies using both field (165 employees and their 24 direct supervisors from a manufacturing firm in Study 1) and experimental (123 second-year undergraduate student participants in lab Study 2) data, we explore how perceived supervisor support acts as a crucial contingency that enables higher levels of idea implementation from creative-idea generation. First, we […]

How do Machine Learning, Robotic Process Automation, and Blockchains Affect the Human Factor in Business Process Management?

This paper summarizes a panel discussion at the 15th International Conference on Business Process Management. The panel discussed to what extent the emergence of recent technologies including machine learning, robotic process automation, and blockchain will reduce the human factor in business process management. The panel discussion took place on 14 September, 2017, at the Universitat […]

How can we prevent burnout of digital workers that are overloaded in technology?

Technology has enabled or made platform-mediated work easier, and individuals are frequently being stimulated via various digital solutions to be absorbed in technology. Understanding the nuances of the human-computer symbiosis is even more prominent in the context of digital work, for individuals performing digitally-mediated labor. However, for platform workers, technology might result in overload and burnout, leading to adverse […]

Who is more creative, online crowds or professionals?

Studies promote crowdsourcing as an alternative source of creativity for companies. By investigating whether a boundary exists in crowdsourcing for innovation, we aim to identify the conditions under which the generic crowd (mainly consisting of novices, instead of professionals) is less creative. Based on the componential theory of creativity, we compare the crowd’s and professionals’ […]